Tuesday, 1 September 2015
16 - Land Control 2
With a water theme
The problem with the original land control is that the 8 way movement and 1 speed restricted the kind of jumps the player could make.
With land control 2 I'm looking to refine the movement.
It's first game I've ever tried implementing gamepad support for and it works pretty well apart from being too responsive currently.
I'm playing with the idea of pipes and more ways of changing the land/water (ice and steam?).
I've been playing Alec Holowka and Derek Yu's 'Aquaria' recently to get a feel for how they handle the movement.
Nevertheless, I'd like to work on this some more once I get time to do so.